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Interactive Media and Game Development
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Paycheck.exe: Optimizing the Video Game Live Stream
Balancing Act
Sonification of Spectroscopy Data
Defying Disaster: Earthquake
Defying Disaster: Earthquake
A Serious Game: Defying Disaster Earthquake
Xeero: A 3D Action-Puzzle-Platforming Game
Designing a Visual Programming Language for the Creation of Multiplayer Embodied Games
Depression RPG: Weaving Teaching and Knowledge into Gameplay
Classic Driver VR
Alcogait Gamification
ABY Interactive: A Business Plan for an Interactive Media Company
The Palace of Monarch
The Palace of Monarch
Obliti - Empathy game regarding depression
Trick of the Light: A Game Engine for Exploring Novel Fog of War Mechanics
Facilitating Keyboard Use While Wearing a Head-Mounted Display
Drizzle: Design and Implementation of a Lightweight Cloud Game Engine with Latency Com...
Tilt and Multitouch Input for Tablet Play of Real-Time Strategy Games
Occlusion: Creating Disorientation, Fugue, and Apophenia in an Art Game
Staying in the Flow using Procedural Content Generation and Dynamic Difficulty Adjustment
Urbis Terram - Designing and Implementing a Procedural City Generation Tool for Unity3...
The Transmediation of Journey to the West into a board Game
In a Haystack: A Video Game About Discrimination and Privilege in American Culture
Using genetic algorithms as a core gameplay mechanic
Using genetic algorithms as a core gameplay mechanic
May's Journey: a serious game to teach middle and high school girls programming
May's Journey: A serious game to teach middle and high school girls programming
Multiplier: Real-Time Strategy Unit Balancing Tool
Traffic Cop: the serious game report
A Visit to the Priory: An Interactive Audio Tour
Using Interactive Media As An Educational Alternative To Traditional Music Instruction
Before Eternity: An Adventure Game Inspired by Sufi Mysticism
Defying Disaster
Redesigning Traditional Children’s Games to Teach Number Sense and Reinforce Measureme...
Xeero
Xeero: A 3D Action-Puzzle-Platforming Game
Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity3d
A Natural User Interface for Virtual Object Modeling for Immersive Gaming
TRANS-Gression: the game
Parallel Hearts Mathematics Game: Using Educational Games To Address the STEM Field Ge...
Tangram Race Mathematical Game: Combining Wearable Technology and Traditional Games fo...
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Masters Theses
36
Masters Reports
6
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2013
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2019
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Creator
Acito, Daniel
1
Anumba, Eric Charles
1
Ben Yahia, Abdelaziz
1
Chatterjee, Prateek
1
Chen, Yingying
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Advisor
Agloro, Alexandrina R.
1
Agu, Emmanuel O.
1
Arroyo, Ivon
3
Bianchi, Frederick W.
1
Claypool, Mark L.
6
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Agloro, Alexandrina
1
Agu, Emmanuel O.
1
Arroyo, Ivon
3
Barton, Scott
1
Bianchi, Frederick W.
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Unit (Department)
Interactive Media and Game Development
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42
Publisher
Worcester Polytechnic Institute
42
Resource type
Thesis
36
Report
6