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Advisor
Agu, Emmanuel O.
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Computer Science
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Wireless Sensor Network for Monitoring Applications
Utilizing Smartphone Resources with Homesite Insurance
The Effects of Task Intensity on Visual Attention
Smoking Gesture Detection in Natural Settings
Smartphone Radio Application
Sensing Depression
SAM Fitness: An Android Wellness-Application
RFID Navigation System for the Visually Impaired
Real-Time Preview of 3D Image Quality Settings
RENDERING LEAVES DYNAMICALLY IN REAL-TIME
Mobile Shopping Assistant
Mobile Behavior Based Authentication
3D Mobile Game Engine
Learning Exergame Enjoyment
IntoxiGait Deep Learning: Investigating deep learning to predict intoxication levels u...
Improved Visualization of Networked Storage Metrics
HerdHealth: A Mobile Health Data Aggregator for the WPI Community
General-Purpose Computing on Graphics Processing Units for Storage Networks
FPGA-Based Graphics Acceleration
Financial Computations on the GPU
Financial Computations on the GPU
Fact or Fiction
Exploring Exer-Walls as a Healthy Alternative to Paywalls in Mobile Games
Enhanced DSL with Graphics
Endicia Label Editor
Drunk Selfie Detection
CyPRESS Exergame Enjoyment
Campustream: Mobile Social Networking
AlcoWatch Intoxication Detection
Alcohol Consumption Behavioral Contextualizer
A Behavioral Model System for Implicit Mobile Authentication
Smartphone Gait Authentication: Recognizing Smartphone Users based on their Gait
Intoxication Detection from Audio Using Deep Learning
DAMNNet: Detruncation of Attenuation Maps using Neural Networks
Smartphone Infection Tracking
A Location aware security application
Autonomous Undersea Systems Network (AUSNet) stale data expiration and store-forward r...
Extreme graphical simplification
Java BRDF viewer
Locus: Wireless LAN Location Sensing
Multi-layer evaluation of energy-based denial-of-service attacks in mobile ad hoc wire...
Pixel shaders for mobile devices
Rendering Structural Color
Streaming MPEG animations on mobile devices
The effect of latency on performance in Warcraft III
The effects of packet loss and latency on player performance in Unreal Tournament 2003
CS MQP: Passive Mobile Mental Health Screening using Machine Learning
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Major Qualifying Projects
47
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Current results range from
2002
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2022
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Creator
Abe, Daisuke
1
Andrews, Haley Elizabeth
1
Audibert, Joshua D
1
Baicker-McKee, Eric William
1
Ball, Damon Clark
1
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Advisor
Abraham, Jon P.
2
Agu, Emmanuel O.
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47
Barton, Scott D
1
Claypool, Mark L.
6
Duckworth, R. James
1
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Contributor
Agu, Emmanuel O.
1
Ginsburg, Daniel
1
Lindsay, Clifford
1
McInally, Callan
1
Mousseau, Phil
1
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Project Center
Microsoft-Boston, Massachusetts Project Center - MQP
1
Silicon Valley, California Project Center - MQP
1
Major
Actuarial Mathematics
2
Computer Science
[remove]
47
Electrical & Computer Engineering
2
Interactive Media & Game Development
4
Interdisciplinary
1
Publisher
Worcester Polytechnic Institute
47
Resource type
Major Qualifying Project
47