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Developing a Benchmark for Qt on Embedded Platforms
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Broken World: A Massively Multiplayer Online Game
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Design and Authorship for the Halberd Narrative Planning Engine
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An A/B Testing Platform for Fastly’s Compute@Edge
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Rigs of Color Tool Development: Maya Auto-Rigging Tool
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Adaptive Bitrate Streaming in Cloud Gaming
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Fastly - HTTP Load Testing Tools
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Babies & Basilisks: An Asymmetric VR Party Game
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Adaptive forward error correction for MPEG streaming video
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Filtering greeting cards @ Sparks.com
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