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Claypool, Mark L.
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2020
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A Comparison of Automatic versus Manual World Adjustment for Network Game Latency Comp...
Towards Automatically Generating Playable Summaries
Automating Network Support Systems with the Juniper Lightweight Collector
Software Improvements to Assist Development of Tegra System Software
Time Warp and Prediction Analysis in a Top-Down Shooter Game
Reckoning: 2.5D Western Side-scroller
The Effects of Latency in Commercial Cloud Video Gaming Services
The Effects of Exercise on Cognitive Performance
An Investigation into the Effects of Traumatic Brain Injury on Speech and Gait
An Evaluation of Zoom and Microsoft Teams Video Conferencing Software with Network Pac...
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Interactive Qualifying Projects
4
Major Qualifying Projects
4
Masters Theses
2
Year
2020
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10
Creator
Baccei, Eric C.
1
Bhat, Varun P.
1
Clopper, Alexander J.
1
Courtemanche, Valerie S.
1
Desveaux, Adam C.
1
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Creators
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Advisor
Claypool, Mark L.
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10
Lammert, Adam
2
Smith, Gillian Margaret
1
Sutter, Ralph
1
deWinter, Jennifer
1
Contributor
Claypool, Mark L.
2
Harrison, Lane T.
1
Roberts, Charles
2
Smith, Gillian M.
1
deWinter, Jennifer
1
Project Center
Silicon Valley, California Project Center - MQP
2
Major
Computer Science
3
Interactive Media & Game Development
1
Unit
Interactive Media & Game Development
2
Publisher
Worcester Polytechnic Institute
10
Resource type
Interactive Qualifying Project
4
Major Qualifying Project
4
Thesis
2