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Claypool, Mark L.
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2020
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A Comparison of Automatic versus Manual World Adjustment for Network Game Latency Compensation
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Towards Automatically Generating Playable Summaries
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Automating Network Support Systems with the Juniper Lightweight Collector
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Software Improvements to Assist Development of Tegra System Software
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Time Warp and Prediction Analysis in a Top-Down Shooter Game
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Reckoning: 2.5D Western Side-scroller
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The Effects of Latency in Commercial Cloud Video Gaming Services
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The Effects of Exercise on Cognitive Performance
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An Investigation into the Effects of Traumatic Brain Injury on Speech and Gait
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An Evaluation of Zoom and Microsoft Teams Video Conferencing Software with Network Packet Loss and Latency
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