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Catalyst- Using Hitbox Scaling for Latency Compensation in a Cloud-based Game
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The Effects of Latency and Game Device on Moving Target Selection
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A Pipeline for Bio-data
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Analysis of Deadline Estimations for Time-Triggered Scheduling in Autonomous Vehicles
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An A/B Testing Platform for Fastly’s Compute@Edge
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Fastly - HTTP Load Testing Tools
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NVidia - Performance Testing for Emulation of the Grace CPU
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Shape - A DEX REPL for Interactive Debugging
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Juniper- Lightweight Collector
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An A/B Testing Platform for Fastly’s Compute@Edge
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Juniper - Network Equipment Data in Serverless Architecture
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Juniper - Network Equipment Data in Serverless Architecture
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Attribute Scaling for Latency Compensation in Cloud Games
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Nova - Using Temporal Scaling for Latency Compensation in a Cloud-based Game
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