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Implementing Full Device Cloning on the NVIDIA Jetson Platform
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SV MQP '23 - Fastly Routing
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SV MQP '23 - NVIDIA Tegra
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SV MQP B23 - NVIDIA Profiling
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The Effect of Playing Online Games on Productivity Levels
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Latency and Jitter in Cloud Game Streaming
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CS MQP - TCP Congestion Control over a Satellite Network
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CS MQP - Analyzing DASH Video Streaming over Geostationary Satellite Networks
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Implementation of a Playout Buffer for a Cloud-based Game Client
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Adding Red Hat Enterprise Linux Support to NVIDIA's DRIVE OS
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PATHly Visualizer: Exploring Anycast Stability in IPv4 and IPv6
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IQP - Lag Can Kill - Compensating for Latency in Cloud-based Games
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SV MQP - NVIDIA: Tegra Performance
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Effects of Jitter on Quality of Experience in Cloud Gaming
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IQP - First-Person Science - Exploring FPS Games and Latency
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CS/IMGD MQP - First-Person Science - Exploring FPS Games and Latency (Copy)
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PATHly Visualizer: Exploring Anycast Stability in IPv4 and IPv6
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NVIDIA Tegra Performance: Power Sensing Daemon and NvPerfScan Profiling Support
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The Impact of Latency on Players in First-person Shooter Games
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BATS: Development of a Biosignal Analysis Toolkit and Pipeline for Polytrauma Research
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