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The Oral History of Video Games
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Lighting independence for Masque.
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Expanding the Video Game Archive at Gordon Library
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Giant robots in theatrical production.
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Video Games Archive
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The Oral History of Video Games 2016
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Little Theatre lighting design.
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Revised Atari Collection and Maintenance Policies of the WPI Gordon Library
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Oral Histories of the Video Game Industry
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WPI’s Gordon Library Video Game Archive Collection and Use Pertaining to the Nintendo Entertainment System
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WPEye.net: An Alternate Reality Game for WPI Admissions
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The art of audio engineering in theatre
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2016 PAX Booth for WPI
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The Infinite Little Box: How Limitations Encourage Creativity
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A Guide to Designing: The Ultimate WPI PAX East Booth
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Using Interactive Media to Attracting Prospective Freshmen
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An exhibit on the history of story in games.
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ORAL HISTORY DOCUMENTARY: An Interview with Brian Moriarty
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Oral History of Video Games 2012-13
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History of theatre at WPI.
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The game archives projects
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The Oral History of Video Games
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Computer aided lighting design.
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Conflict Resolution and Videogames: Taking the Games out of Gaming Studies
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ORAL HISTORY PROJECT: A HISTORY OF THE VIDEO GAME INDUSTRY
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Oral History of Video Games IQP 2020-2021
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The Ultimate PAX Booth for WPI
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The Oral History of Video Games 2015
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Focus, a play.
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