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Remote Execution for 3D Graphics
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Using Bandwidth Estimation to Optimize Buffer and Rate Selection for Streaming Multimedia over IEEE 802.11 Wireless Networks
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Energy-Efficient Interactive Ray Tracing of Static Scenes on Programmable Mobile GPUs
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The Study of Energy Consumption of Acceleration Structures for Dynamic CPU and GPU Ray Tracing
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Energy-Efficient Photon Mapping
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Application-Directed DVFS using Multiple Clock Domains on Graphics Hardware
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Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets
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Body Deformation Correction for SPECT Imaging
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Adaptive Spectral Mapping for Real-Time Dispersive Refraction
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Programmable Image-Based Light Capture for Previsualization
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On Simultaneous Localization and Mapping inside the Human Body (Body-SLAM)
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A Testbed for Design and Performance Evaluation of Visual Localization Technique inside the Small Intestine
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A Context-Aware Smartphone Application to Mitigate Sedentary Lifestyle
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Video/Image Processing on FPGA
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On the Accuracy of Wireless Capsule Endoscope RF and Visual Localization
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Modeling and Performance Analysis of Hybrid Localization Using Inertial Sensor, RFID and Wi-Fi Signal
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Hybrid and Coordinated 3D Interaction in Immersive Virtual Environments
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Many-Light Real-Time Global Illumination using Sparse Voxel Octree
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An Affordable Portable Obstetric Ultrasound Simulator for Synchronous and Asynchronous Scan Training
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A Comprehensive Comparative Performance Evaluation of Signal Processing Features in Detecting Alcohol Consumption from Gait Data
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