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height maps
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Urbis Terram - Designing and Implementing a Procedural City Generation Tool for Unity3D Game Engine
Keyword:
allotment
,
perlin noise
,
Unity3d
,
terrains
,
procedural content generation
,
noise maps
, and
height maps
Creator:
Najahi, Yakin
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2017-04-27
Resource Type:
Report
Degree:
MS
Unit (Department):
Interactive Media and Game Development
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Masters Reports
1
Year
2017
1
Creator
Najahi, Yakin
1
Advisor
Rich, Charles
1
Contributor
Rich, Charles
1
Unit (Department)
Interactive Media and Game Development
1
Publisher
Worcester Polytechnic Institute
1
Resource type
Report
1