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Oral History of Video Games IQP 2020-2021
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Flexible Learning Options for Disadvantaged Youth: An Investigation Into Alternative Education in the United States and Australia
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Role of video games in college life in China
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Continuing the Development of E-TRIALS
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Creating a contemporary profile of the Somali community in Camden
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Coming Together During COVID
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Interactive Whaling Map
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Increasing Awareness for COPIs Mangrove Restoration Efforts
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Evaluating Program Compliance with ABET Standards within the College of Engineering at UIR
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Heritage Garden for Youth Education: Development of an Interactive Public Garden in the Fes Medina
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