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Replayability of Video Games
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Game Design Curriculum for Teens
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Investigating Snow Sports Injury Mechanisms Using a Web Based Survey
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Video Games vs. Diabetes: Using video games as an aid to self-care
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System dynamics computer simulation modeling to forecast the energy demands for the Montachusett region under a Variety of Simulations and Scenarios
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Traversing the Labyrinth: A Comprehensive Analysis of Pedestrian Traffic in Venice
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Using Technology to Facilitate Surplus Inventory Distribution at WPI
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ORAL HISTORY PROJECT: A HISTORY OF THE VIDEO GAME INDUSTRY
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Developing Outreach Materials for the London Project Center
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Exploring the Utility of Web-based Ski and Snowboard Injury Studies
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