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Biggest Damn Game Ever

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Gnome Hollow is a 3D cooperative gardening game meant to be played on a large-scale projected screen. Two players each take control of different tools and must coordinate with each other to grow and maintain a variety of plants. Players can create their own beautiful gnome-inhabited garden without any worries of winning or losing. The goal of this MQP was to create a cute, silly, and stress-free experience for WPI students to play on campus and to meet new people. We conducted several rounds of feedback to determine what our target audience would want to see from the game, test the player experience, and help put everything together near the end of development.We wanted the game to focus mainly on the visuals and audio in order to create a pleasant sensory experience for players. Gnome Hollow was created in the Unity engine for Windows and Mac. This report delves into the development and iterations of the project’s design, art, mechanics, audio, and playtesting. Throughout the project, all team members demonstrated their skills in their respective areas of expertise and were able to create a relaxing yet engaging game.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
Creator
Publisher
Identifier
  • E-project-042623-213219
  • 105636
Keyword
Advisor
Year
  • 2023
Date created
  • 2023-04-26
Resource type
Major
Source
  • E-project-042623-213219
Rights statement
Last modified
  • 2023-06-21

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