Student Work
CS/IMGD MQP - First-Person Science - Exploring FPS Games and Latency (Copy)
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open in viewerFirst Person Science, or FPSci, is a high-performance, light weight first person shooter developed by NVIDIA to facilitate experiments involving latency and human-computer interaction. FPSci runs extremely fast, but only supports single player experiences. To enable more complex experiments, we designed and implemented a multiplayer mode. Our version uses a client-authoritative server-client model, utilizing two UDP connections between each host and the server to achieve fast and reliable delivery of updates and control messages. Our code works reliably, supporting more than 64 simultaneous clients and a 400Hz refresh rate.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Subject
- Publisher
- Identifier
- 84056
- E-project-121622-230740
- Keyword
- Advisor
- Year
- 2022
- Sponsor
- Date created
- 2022-12-16
- Resource type
- Major
- Source
- E-project-121622-230740
- Rights statement
- Last modified
- 2023-01-12
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