Student Work

Level Design in a Music Education Video Game

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In both video games and teaching practices, the way that information is presented and experienced by the user is an important factor in information retention, immersion, and other components. This project examined the role of level design in an educational video game that introduces musical concepts to kids in an informal manner. I developed a prototype game demo that embodied the level design theory outlined In my background research, and administered a survey to a select group of past WPI music students to gather information about specific aspects of the level design in the game prototype. This validated that the world I created achieved its goals, but still has much room for improvement.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
Creator
Publisher
Identifier
  • E-project-050116-123306
Advisor
Year
  • 2016
Date created
  • 5/1/2016
Resource type
Source
  • E-project-050116-123306
Rights statement
Last modified
  • 2024-02-01

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Permanent link to this page: https://digital.wpi.edu/show/6969z504n