Student Work

 

Music Oriented Video Games Public

Downloadable Content

open in viewer

Modern technology allows for the diversification and expansion of music technologies. What was once a purely auditory art form is now one that can be translated into many different sensory languages. This project seeks not to correct the traditional model of learning an instrument, but to supplement it with a new, easily accessible tool that takes advantage of the most important human sense for the digital age, our sense of sight. Its end goal is to create an easily reusable tool that provides clear results in order to consistently train its user’s ability to produce highly faithful musical renditions. A tool like this would allow students to practice independently with a reliable and accessible source of feedback and would circumvent overreliance on teacher input and thus allow for better learning of music fundamentals and playing fidelity. This IQP report outlines preliminary research and prototype work for a tool commissioned by IQP Sponsor and Violin Instructor Wendy Case. It considers current development challenges, previous attempts at similar tools, and design challenges moving forward.

Last modified
  • 05/03/2021
Creator
Subject
Publisher
Identifier
  • 5431
  • E-project-020521-180452
Keyword
Advisor
Year
  • 2021
Sponsor
UN Sustainable Development Goals
Date created
  • 2021-02-05
Resource type
Rights statement
License

Relationships

In Collection:

Items

Permanent link to this page: https://digital.wpi.edu/show/c821gn50t