Student Work
Conflict Resolution and Videogames: Taking the Games out of Gaming Studies
PubblicoThis project's purpose was to experimentally determine whether strategies incentivized in a videogame influenced the strategies used by players in real world conflicts. The study tested for several strategies both inside and outside the context of a game. It was necessary to develop new experimental methodologies to test for a change in strategy because prior studies had used monitored play to test for changes in player behavior which due to the nature of games will not reflect real world decisions.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Subject
- Publisher
- Identifier
- E-project-050412-170853
- Parola chiave
- Advisor
- Year
- 2012
- Date created
- 2012-05-04
- luogo
- Worcester
- Resource type
- Rights statement
- Ultima modifica
- 2021-02-01
Relazioni
- In Collection:
Articoli
Elementi
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Conflict_Resolution_and_Videogames.pdf | Pubblico | Scaricare |
Permanent link to this page: https://digital.wpi.edu/show/d217qp877