Student Work

Conflict Resolution and Videogames: Taking the Games out of Gaming Studies

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This project's purpose was to experimentally determine whether strategies incentivized in a videogame influenced the strategies used by players in real world conflicts. The study tested for several strategies both inside and outside the context of a game. It was necessary to develop new experimental methodologies to test for a change in strategy because prior studies had used monitored play to test for changes in player behavior which due to the nature of games will not reflect real world decisions.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Subject
Publisher
Identifier
  • E-project-050412-170853
Parola chiave
Advisor
Year
  • 2012
Date created
  • 2012-05-04
luogo
  • Worcester
Resource type
Rights statement
Ultima modifica
  • 2021-02-01

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Permanent link to this page: https://digital.wpi.edu/show/d217qp877