Student Work

Wind's End: An Experiment in Interactive Story Generation

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Wind's End is an experiment in interactive story generation in which stories are created from sequences of independent yet often cohesive non-player character goals. A Drama Manager controls the evaluation of these goals within a given frame of increasing dramatic intensity. The player may interact with non-player characters through combat or an objective-based conversation system, and affect the story as desired. The goals for this MQP were to implement interactive story generation and to create an engaging, re-playable game.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • E-project-031510-011512
Advisor
Year
  • 2010
Date created
  • 2010-03-15
Resource type
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