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Mote: A Musical Adventure Game

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The Mote development team consisted of five individuals--three programmers and two artists--and intended to make a video game for the iPhone that could be a casual game involving the improvisation of music. The team designed and created two levels of an adventure game called Mote, in which a player explores a dream world as an anthropomorphic whole note named Mote;Mote plays music for other characters and influences their emotions to solve in-game problems. Both levels featured full voice acting, music, custom animations, and original scenery, as well as a custom scripting engine, custom physics and graphics engines, a custom sound engine, and a complete level editor. While the achievements were incredible, testing showed that the game-play mechanics could be expanded.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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  • E-project-060110-104607
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  • 2010
Date created
  • 2010-06-01
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Permanent link to this page: https://digital.wpi.edu/show/q811km01f