Student Work

Effects of Jitter on Quality of Experience in Cloud Gaming

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The emergence of cloud technology has led to cloud-based video game streaming (cloud gaming for short), which provides access to games without expensive hardware. However, cloud gaming is susceptible to variations in latency that impact performance and user experience. A better understanding of these effects can help build systems to mitigate them. This project explores the impacts of jitter frequency and magnitude on user experience. Four games, Bloons Tower Defense 6, Hollow Knight, Hades, and CS:GO, were tested by having participants rate gameplay experience under various jitter conditions. From this experiment, jitter magnitude was found to have a significant, negative effect on user experience, while jitter frequency was found to be inconclusive.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
Creator
Subject
Publisher
Identifier
  • 91571
  • E-project-030623-152920
Keyword
Advisor
Year
  • 2023
Sponsor
UN Sustainable Development Goals
Date created
  • 2023-03-06
Resource type
Source
  • E-project-030623-152920
Rights statement
Last modified
  • 2023-04-19

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Permanent link to this page: https://digital.wpi.edu/show/w95053596