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Interactive Media & Game Development
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“Meng” - Live Coding in Virtual Reality
“Meng” - Live Coding in Virtual Reality
“Meng” - Live Coding in Virtual Reality
The Experiential Impact of Integrating Player-Provided Name into Video Game Audio Dial...
Reliqua: The Mystery Genre Meets Autonomous Cars
Applying Experience Design Principles to Improve Student Experience in WPI’s IMGD Program
The Making of Dystocity: Job Hunt: An Interactive Meditation on Hyperconnectivity and ...
The Making of Dystocity: Job Hunt: An Interactive Meditation on Hyperconnectivity and ...
Exploring the Relationship Between Game Mechanics and Ethical Play: A Study of Pandemi...
AR MUSE: Designing and Implementing a Solution for Accessible Augmented Reality Exhibi...
AR MUSE: Augmented Reality Museum
AR MUSE: Designing and Implementing a Solution for Accessible Augmented Reality Exhibi...
The Heights: An Educational Social Work Virtual Community
The Design and Analysis of Mixed Reality Musical Instruments
Wu: A Cultural Export Game with Dynamic Difficulty
Flame Perception APP: Enabling Fire Engineers and Researchers to Understand and Analyz...
A Serious Game: Warped Reality
Puzzle Design Using Iterative Discovery
Using Research Driven Design to Reimagine Systems of Gender in Final Fantasy XIV
All Aboard the USS Cape: Building an Escape Room in a Pandemic
A serious game: Warped Reality
Towards Automatically Generating Playable Summaries
360 Gunner - A 2D platformer to evaluate network latency compensation
A JavaScript Library for Hybrid Physical/Digital Board Games
All Through the Night: A Comparison of Two Dollhouses
Exploring Iterative Revelation in Storytelling
A Card-based Detective Game Editor
p5.Polar - Programming For Geometric Patterns
Video Games for Social Change: Representation and Religion through Play
Walker's Encyclopedia Pagrodina
A Comparison of Automatic versus Manual World Adjustment for Network Game Latency Comp...
Bridging the Blank: A Defining from Property Uncertainty to Felt Uncertainty in Games
Eight Trigrams: A level of 3D puzzle game for cultural transmission
Coding Ladder - Teaching a Structured Programming Language Through a Casual Level Game
Rhythm Platforming Plugin
Codesmasher: Learning About A Cryptographer in a Game about Cryptography
Wu: A Cultural Export Game with Dynamic Difficulty
Interactive Media and Game Development –Media Studio
Implementing Procedural Narrative and Characters to Explore Player - NPC Relationships
Impact of BCI-Informed Visual Effect Adaptation in a Walking Simulator
AR MUSE: Designing and Implementing a Solution for Accessible Augmented Reality Exhibi...
The Heights: An Educational Social Work Virtual Community
Bilateral Mind: An Interactive Showcase Displaying Worlds from Within My Head
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Masters Theses
32
Masters Reports
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2023
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Creator
Aixinjueluo, Qihuan
1
Bao, Fangtai
1
Bhat, Varun P.
1
Boucher, Josiah
1
Boyle, Alexis
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Advisor
Chery, Farley James
3
Claypool, Mark L.
3
Farahani Farmahini, Hamed
1
Harrison, Lane T.
1
Moriarty, Brian J.
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Contributor
Chery, Farley James
5
Claypool, Mark L.
7
Donnell, Dean O.
1
Du, Wenhua
1
Farahani Farmahini, Hamed
1
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Unit (Department)
Interactive Media & Game Development
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43
Publisher
Worcester Polytechnic Institute
43
Resource type
Thesis
32
Report
11
License
https://creativecommons.org/licenses/by/4.0/
7
https://creativecommons.org/licenses/by-nc/4.0/
5